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Category: Game dev coffee chat

New gameplay demo – Christmas present from Brakesoft

Posted December 23, 2021December 22, 2021 adminLeave a commentPosted in Game dev coffee chat

Ho, ho, ho and welcome to the Christmas party edition of Game Dev Coffee Chat! Today we are going to celebrate the launch of our The Forgotten Guardians new gameplay demo and start the festivities! Christmas is a time for all of us to unwind, relax and what better way to do that than see  […]

Gameplay loop: Definition of successful games

Posted December 10, 2021December 10, 2021 adminLeave a commentPosted in Game dev coffee chat

Welcome back to our Game Dev Coffee Chat! In this blog post we talk about our game development process and a bit about gameplay loop. We even have a special treat at the end if you stick around until then! Anyone who has worked in indie game development or start-up environments knows that making a […]

Announcing our new game: The Forgotten Guardians!

Posted November 30, 2021November 30, 2021 adminLeave a commentPosted in Game dev coffee chat

Hello all and welcome back to our Game Dev Coffee Chat -series! Today we would like to announce the working title of our new game scheduled for 2022 release: The Forgotten Guardians! Our whole team is excited to finally be able to release the title and tell all of you a bit more about our […]

What is going on at Brakesoft: New project

Posted November 5, 2021November 5, 2021 adminLeave a commentPosted in Game dev coffee chat

Hello there and welcome back to our Game Dev Coffee Chat-series! We have been busy planning our next steps here in Brakesoft and learning from the last game development project. This post is about new beginnings and to tell all the readers we are back with a new team and new project which is going […]

Idea to execution: Soft launching

Posted October 27, 2021October 27, 2021 adminLeave a commentPosted in Game dev coffee chat

In the previous Game Dev Coffee Chat, we discussed more about the early stages of our development process, freedom of remote working which Brakesoft offers and the ups and downs of the team. In this Game Dev Coffee Chat post, we’ll pick up right where we left off and share how we got past our […]

Freedom of Faceless Community

Posted March 8, 2021March 8, 2021 adminLeave a commentPosted in Game dev coffee chat

In this changed world, remote working has become the new norm for many people, and we at Brakesoft are no exception. For the entire duration of Swift: Galaxy Trails, our team has worked remotely from the relative comfort of our own homes. In this Game Dev Coffee Chat, we’ll discuss how working from home has […]

Blooming ideas, closing deadlines

Posted February 15, 2021February 15, 2021 adminPosted in Game dev coffee chat

Finland is currently deep, deep in snow and there’s no snow-queen to save us. But worry not, we at Brakesoft still love coffee and blogging. In the previous Game Dev Coffee Chat, we discussed more about the early stages of our development process and how after the fruitful start, our progress started to decline. In […]

From ideas into actions: the development process

Posted January 18, 2021January 18, 2021 adminPosted in Game dev coffee chat

The holiday season is now behind us. After a bit too much chocolate and sine well-intended New Year’s resolutions, we at Brakesoft are finally back in action and ready to bring you a new Game Dev Coffee Chat post about the development process. In the last Game Dev Coffee Chat post, we discussed the innovation […]

From ideas to actions – the ideation process

Posted December 21, 2020December 21, 2020 adminPosted in Game dev coffee chat

Anticipation fills the air as the holiday season draws closer. For us at Brakesoft this means that our launch date is approaching at an undeniable pace. Under the twinkling Christmas lights, we’ll continue to pursue our dreams, while also allowing ourselves to indulge in a small break from Swift: Galaxy Trails. This time of the […]

The art of having different opinions

Posted December 14, 2020December 14, 2020 adminLeave a commentPosted in Game dev coffee chat

Our last post touched on stagnation and progress. We highlighted some issues in our decision making process and introduced some steps we’ve since taken in order to improve it. Decision making plays also an important role in this post. Indies are free, markets are not As indie devs, we have the freedom to express ourselves […]

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